The XSX and PS5 give out a resolution close to native 4K most of the time, although the XSX has a slight advantage in this regard. There is no choice of graphical options on any of the platforms. On both consoles, the project works in dynamic 4K resolution at 60 frames per second and in dynamic 1440p at the same 60 frames per second on the Xbox Series S. The game turned out to be devoid of serious bugs, and the Xbox Series X and PlayStation 5 versions have their advantages. This is confirmed by the Digital Foundry report. Need for Speed: Unbound has been in the hands of gamers for several days, and for the most part Criterion Games managed to avoid technical problems with the game at the start, which is rare for multiplatform releases now.
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